Favourites Menu for Hammers, Tools and Magic Items
Buy Back option for merchants
Removed Bad Luck boosting caused by having Curses or Blessings
General Stability, Bug Fixes and Performance Improvements
v1.1.25 -
Overhauled Bad Luck System
You can reduce Bad Luck using magic items
Witches can now remove your Bad Luck, for a price
Bad Luck only strikes when a weapon breaks!
After Bad Luck Strikes, you get a period of Good Luck
XP grows much faster while Bad Luck is high
Overhauled Combat System
A fairer challenge
Enemies have more skills
Enemies are smarter
Ivan's tools are more useful
Changes to the Crafting System
Added Weapon Durability - weapons break after using them
Runes can now be learned and applied while Crafting
Weapons can now be Repaired
New Crafting Upgrades are now available
Other additions and improvements
Added Hardcore Mode and Story Mode
Added Romanian Translation
Ivan moves faster and can run by holding the dodge button
A Large Minimap is now available
You can Skip the tutorial after seeing it once
Updated the Swamp Art
Added a way to fast travel
Added more secrets and treasures
New Talismans, Enhancements, Magic Items, Perks
Added breadcrumbs on the roads to help exploration
v1.0.90/92
New Languages
added to
Xbox, Playstation 4 & Nintendo Switch: Polish, Portuguese
(Brasil), Turkish, Arabic, Dutch, Korean, Chinese (Traditional
and Simplified)
New Language
added to all platforms: Japanese
Fixed Several Localization & Formatting issues for Chinese &
Japanese
Updates wrong translations in several places
Created HighRefreshRate setting that gets toggled in the background
on PCs with High Refresh Rates monitors
Windcaller bolt can now also be deflected by the teapot enhancement
Donkey quest gives proper kopeks amount if not laughing at the joke
Fixed quest encounter chicken not reacting to enchanted cob, fixes
chicken reacting to cob even after dead
Reduced likho badluck per second for pre-wedding fight
Fixed issue with conflict between aiming and pushback
Did lots of balancing tweaks that will be completely changed in the
next update which overhauls the combat system completely
Fixed several issues with French punctuation marks
The game now saves after the third Tzar's request
[Bad Luck] More tweaks to Bad Luck system and reduced punishments
Fixed issue where the striga would bring in enemies with scrambled
skin configuration
Fixed issues when some fixed enemies resulted in abnormal XP gains
under certain
circumstances
Fixed Mokosh altar acting like an offering was made when in fact the
user cancelled
Altar offering UI now closes automatically after gifting one item
Fixed winter combat room allowing for Ivan to get stuck under
certain circumstances
Shovel tool now gets auto-equipped in the Missing Drunkards quest
v1.0.82
Fixed Spoiled Crops stuck
issue when dying and
restarting the level
Fixed for Stuhac Elder
remaining stuck in
animation when dying
Fixed a parsing error
that was showing up in
certain cultures and blocked progress
Fixed a scenario that
would block progress during
Widow's Necklace Quest
Fixed issue where you
could get stuck while
romancing Poludnica
Fixed issue with broken
boss end dialogue if ivan
dies before his ranged hammer hits final blow
[Bad Luck] disable Bad Luck generation due to blessings during
dialogues and safe areas
[Bad Luck] add chance for enhancements to be recovered
[Bad Luck] tweaked cost of bad luck for inconsistent personality
choices
[Bad Luck] reduce player anxiety over choosing some dialogue options
[Bad Luck] lower number of lost kopeks when Likho attacks
[Bad Luck] increase drop rate of Five Leaf Clover
Fixed eploit where you could get Ivan the Fool achievement in a
single conversation
Made ghost art match the dead body art in the Chicken Run quest
Fixed several visual glitches
Localization updates and correction for all languages.
Enabled Japanese language
Fixed Bread sometimes not spawning in camp after completing the
mission
Fixed not being able to make a "charged throw" with the copper
hammer
Fixed a Golden Egg exploit
Likho’s projectiles can now be deflected with the hammer
Fixed Vampire Finger rewarding health when used on inanimate
objects. You can't really drink
blood from a stone, can you?
Fixed the loss of some quest items if the game crashes
Fixed various localization issues
Fixed Ghost Hand talisman not working properly
Fixed Money Can Buy Health blessing not working properly
Memory Usage Optimisations
Improved the memory usage of certain sprites
Removed pause in dialogue after receiving the gilded apple from Yaga
Fixed a collider issue with the Bandit Leader from Chainfork Quest
Fix for dialogue exploit in Jealous Gypsy
Diminished Vodyanoy Heavy stun duration
Fixed snapping animation of drunkards in village
Tweaked Balalaika Bear Bell price, because it was VERY explotable.
Having 10 bears at once
is kind of OP
Tweaked chainfork treasure chest position to be more accessible
v1.0.73
day 1
patch for all
consoles
Stability and performance improvements
Visual Tweaks to enemise and effects
Fixed Rusalka flower rooms sometimes not being accessible
Fixed the sudden disappearance of Deadwoods enemies
Fixed the loot to the bandits in Rebel Teen
Fixed the positioning of the actors in the Donkey quest
Fixed issues with the camp Crow dialogue
Fixed Veles Altar not appearing in farms region
Added an angry expression to Ivan during downward hits
Fixed issue with Vodnik during Maria’s Conditions quest causing a
progression stopper
Fixed issue with Dragonfly allowing you to exit Isolated Rooms
bounds. Speedrunners will
hate this fix.
Fixed issue with herdsman repeating the beginning of the quest
dialogue every time Ivan
returned to camp
Fixed issue with Confession Tree Bandit being able to attack Ivan
while in dialogue
Fixed issue where some effects were activated “always” instead of
“sometimes”
Made Koshchei go away when unwanted
Fixed issue with Ivan getting killed in conversation with bosses
Fixed golden tooth kopeks exploit
Fixed several animations bugs.
Reduce number of notifications when picking up kopeks
Fixed an issue where Ivan didn’t know he helped other characters
Fix an issue where you couldn’t destroy destructible objects
Fix issues with Sudice dialogues in widescreen resolutions
Tweaked Balalaika Bear loot
Fix for Ivan getting stuck in an Deadwoods exit room
Fix for an issue where battles were ending before they should.
Fixed issues dealing with progress not being saved while in the
Village
Fixed issues with chainfork pulling Ivan into obstacles under
certain conditions
Fixed an issue where Tzar’s trophies were bloody even with Blood set
to off
Fix for issue where the ending of the game could be repeated and
different choices could be
made
Fix an issue where the dialogue not continue automatically in
certain conditions when
returning Muddy Water of Life to the Tzar
Fix salvage bug where incorrect number of items were returned.
Fix repeating dialogue with Tzar and Grieving Widow
Fix issue where Giant Han was ignoring Ivan
Fixed issues with "No Blood" option still displaying blood in some
places.
Text corrections, typos, grammar fixes. Updated Localizations.
Fix exploit for infinite body parts and items dropping from summoned
enemies
fixed several issues related to perks, blessings and enhancements
Consoles & Mobile
[PS4] Changed order of video player startup so it avoids a rare case
where the game wouldn't
start when the console is in slow hard drive mode.
[PS4] fix PS4 controls screen labels
[Xbox] Extra handling to make sure the game can reset to the title
screen while in the
middle of a dialogue sequence or cutscene.
[Switch] Change the in-world interaction button to (A)
[Switch] Change Minimap to supported texture format
[Mobile] Updated Game Center login error message with better
details.
[Mobile] Give the user information about iCloud's online/offline
state. + Added Game Center
error dialog to the main menu for when Game Center logs in
[Mobile] Tweaks to character texture sizes for better quality
v1.0.51
pre-launch preview version
This was the early
pre-launch version send to
press and streamers. Some early console players might have also
downloaded this version, if they
managed to get it before the day-1 patch.
Play Yaga on
Developed By
Breadcrumbs
Interactive is
a games studio focused on
creating
worlds that you can get
lost in. We aim
to make
high-quality single-player
experiences centered around
exploration and
storytelling.